Thursday, September 27, 2007

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I hate programming. Which is to say, I love programming. Or
putting it another way, I hate programming. Gosh, words are
just so darn elusive! But what it all boils down to, what I'm
really trying to say, at the end of the day, when you cut
through all the bullshit, when all is said and done, and the
cows have come home, and the chickens are roosting, is...
that I love programming. I mean, hate it.

Sunday, September 23, 2007



Some fun with Messrs. Navier, Stokes, Horn and Schunk. I started this ages ago, but it was a real headache getting the fluid sim code right. The coarse youtube resolution doesn't do the effect justice -- there's a ton of fine detail that doesn't come through. Nonetheless, you can probably get the gist. Works in real-time.

P.S. if you liked this, you will probably like this and this as well.

Friday, September 14, 2007

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Some stills from the video. I think I almost prefer the stills to the moving effect. They remind me of Lucian Freud, or possibly Francis Bacon.

Wednesday, September 12, 2007



Been too busy to post for a while, but this was fairly quick to implement, and I dare say it's a pretty cool effect. The grotesque distortions remind me a bit of a Chris Cunningham video.

It works in (somewhat sluggish) real time. The face detection is a bit glitchy, leading to a few popping artifacts now and then, which could be easily remedied with a Kalman filter. A further improvement would be to use optical-flow-based interpolation so you wouldn't get that sort of zebra-stripe effect during rapid movements, but that would kill frame rate dead. But it would be just the thing for high-quality, offline processing.