Wednesday, September 12, 2007

Been too busy to post for a while, but this was fairly quick to implement, and I dare say it's a pretty cool effect. The grotesque distortions remind me a bit of a Chris Cunningham video.

It works in (somewhat sluggish) real time. The face detection is a bit glitchy, leading to a few popping artifacts now and then, which could be easily remedied with a Kalman filter. A further improvement would be to use optical-flow-based interpolation so you wouldn't get that sort of zebra-stripe effect during rapid movements, but that would kill frame rate dead. But it would be just the thing for high-quality, offline processing.


Blogger Kert said...

That's awesome! I was hoping to see some more stuff from you, since it's been a while. I'd still love to see some of these things ported to fusion or After effects plugins. Amazing stuff.

--Kert gartner

8:10 AM  
Blogger The Method Artist said...

Hey Kert, how's it going? Been thinking wistfully of Frantic from time to time, when work is crappy here.

Yeah, it's been a while -- crazy business, but I gotta get some of these things out before someone else does them.

I guess Journey's probably long wrapped up by now?

8:17 AM  
Blogger johannes said...

Nice one. Good to see you're back.

9:58 AM  
Blogger Kert said...

Hey man, those stills in the other post really remind me of some of the stuff you can do in Apple's Photo Booth application.

Things at Frantic have been interesting lately... We're still pounding away on Journey, since the schedule has been pushed back a bunch of times, and we're probably going to the end of the year now. They're still tweaking things and adding new/changed shots even this late in the game which is causing it's fair share of headaches.

I'm glad to see that you're still working on these cool visualizations, since they're some of the cooler things i've seen out there :) I can't wait to see what else you're going to come up with :)


8:33 AM  
Blogger Denny McEntire said...

This is very nice stuff. I've been dabbling in video interaction stuff for a bit now too, but it looks like you're much further along than I am. I'm particularly curious about the facial-recognition aspect of this piece. Any suggestions for resources, books, hints, or anything else that may be useful to a developer working on facial recognition? Again, nice work.

1:32 PM  
Blogger Karl said...

This comment has been removed by the author.

9:10 PM  

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